On this article we’ll make an AI mannequin that may clear up a Rubik’s Dice. We’ll outline our personal dataset, make a transformer type mannequin that may be taught primarily based on that dataset, and use that mannequin to resolve new and randomly shuffled Rubik’s Cubes.
In tackling this drawback we’ll talk about sensible issues which come up steadily in information science, and the strategies information scientists use to resolve these issues.
Who’s this handy for? Anybody excited about reaching mastery of contemporary AI.
How superior is that this submit? This submit covers superior modeling methods intuitively, and is suitable for readers of all ranges.
Pre-requisites: There aren’t any conditions for this text, although an understanding of transformer type fashions could also be helpful for a number of the later, code heavy sections.
References: A hyperlink to the code and supporting assets could be discovered within the reference part on the finish of this text.
As you seemingly know, the Rubik’s Dice is a geometrical sport that includes a 3x3x3 dice with totally different…